Tra cứu API › Sự kiện
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event OnGameEnd()event OnGameEnd()event OnAwake()event OnAwake()event OnSpawn(spawnables List<entity<Spawnable>>, waves int)event OnSpawn(spawnables List<entity<Spawnable>>, waves int)event OnUpdate()event OnUpdate()event OnDestroy()event OnDestroy()event OnEnable()event OnEnable()event OnDisable()event OnDisable()event OnPlotStart(plotID string)event OnPlotStart(plotID string)event OnPlotEnd(plotID string)event OnPlotEnd(plotID string)event OntriggerPlotOption(plotID string, optionID int)event OntriggerPlotOption(plotID string, optionID int)event OnCustomPropertyChange(propertyIndex Property, propertyValue object)event OnCustomPropertyChange(propertyIndex Property, propertyValue object)event OnCustomPlayerStateChanged(customPlayerState int)event OnCustomPlayerStateChanged(customPlayerState int)event OnSpectatorJoin(spectator entity<Spectator>)event OnSpectatorJoin(spectator entity<Spectator>)event OnSpectatorQuit(spectator entity<Spectator>)event OnSpectatorQuit(spectator entity<Spectator>)event OnLateUpdate()event OnLateUpdate()event OnReceiveDebugCommand(commandType DebugCommandType)event OnReceiveDebugCommand(commandType DebugCommandType)event OnPlayerOutOfSync(player entity<Player>, isOutOfSync bool)event OnPlayerOutOfSync(player entity<Player>, isOutOfSync bool)event OnLateVisualTick()event OnLateVisualTick()