Tra cứu API › Sự kiện
30 mục đang dùng · 2 mục hết hạn (ở cuối trang). Bấm vào tên để xem chữ ký và tham số.
event OnTapped(player entity<Player>)event OnTapped(player entity<Player>)event OnTapped(player entity<Player>)event OnTapped(player entity<Player>)event OnPressed(player entity<Player>)event OnPressed(player entity<Player>)event OnPressed(player entity<Player>)event OnPressed(player entity<Player>)event OnReleased(player entity<Player>)event OnReleased(player entity<Player>)event OnReleased(player entity<Player>)event OnReleased(player entity<Player>)event OnDoubleTapped(player entity<Player>)event OnDoubleTapped(player entity<Player>)event OnDoubleTapped(player entity<Player>)event OnDoubleTapped(player entity<Player>)event OnCountdownFinished(owner entity<Entity>)event OnCountdownFinished(owner entity<Entity>)event OnBuiltInButtonTapped(buttonName string)event OnBuiltInButtonTapped(buttonName string)event OnCameraRaycast(player entity<Player>, isHit bool, hitPosition Vector3, cameraDirection Vector3, cameraPosition Vector3, hitEntity entity<Entity>)event OnCameraRaycast(player entity<Player>, isHit bool, hitPosition Vector3, cameraDirection Vector3, cameraPosition Vector3, hitEntity entity<Entity>)event OnTextChange(player entity<Player>, text string)event OnTextChange(player entity<Player>, text string)event OnToggle(player entity<Player>, status bool)event OnToggle(player entity<Player>, status bool)event OnTouchDown(player entity<Player>, position Vector2)event OnTouchDown(player entity<Player>, position Vector2)event OnTouchUp(player entity<Player>, position Vector2)event OnTouchUp(player entity<Player>, position Vector2)event OnDragStart(player entity<Player>, startPosition Vector2)event OnDragStart(player entity<Player>, startPosition Vector2)event OnDrag(player entity<Player>, startPosition Vector2, delta Vector2)event OnDrag(player entity<Player>, startPosition Vector2, delta Vector2)event OnDragEnd(player entity<Player>, endPosition Vector2)event OnDragEnd(player entity<Player>, endPosition Vector2)event OnJoyStickPressed(player entity<Player>)event OnJoyStickPressed(player entity<Player>)event OnJoyStickReleased(player entity<Player>)event OnJoyStickReleased(player entity<Player>)event OnJoyStickMove(player entity<Player>, delta Vector2)event OnJoyStickMove(player entity<Player>, delta Vector2)event OnJoyStickPressed(player entity<Player>)event OnJoyStickPressed(player entity<Player>)event OnJoyStickReleased(player entity<Player>)event OnJoyStickReleased(player entity<Player>)event OnJoyStickMove(player entity<Player>, delta Vector2)event OnJoyStickMove(player entity<Player>, delta Vector2)event OnCellBind(dataIndex int, dataContent object)event OnCellBind(dataIndex int, dataContent object)event OnCellTap(cell entity<UIWidget>, cellIndex int, dataIndex int)event OnCellTap(cell entity<UIWidget>, cellIndex int, dataIndex int)event OnCellSelect(cell entity<UIWidget>, cellIndex int, dataIndex int)event OnCellSelect(cell entity<UIWidget>, cellIndex int, dataIndex int)event OnCellUnselect(cell entity<UIWidget>, cellIndex int, dataIndex int)event OnCellUnselect(cell entity<UIWidget>, cellIndex int, dataIndex int)event OnCellCancelSelect(cell entity<UIWidget>, cellIndex int, dataIndex int)event OnCellCancelSelect(cell entity<UIWidget>, cellIndex int, dataIndex int)event OnVisibleDataRangeChanged(firstDataIndex int, lastDataIndex int)event OnVisibleDataRangeChanged(firstDataIndex int, lastDataIndex int)event OnUIShow(player entity<Player>)Garena đánh dấu mục này đã hết hạn — tránh dùng trong dự án mới.
event OnUIShow(player entity<Player>)event OnUIHide(player entity<Player>)Garena đánh dấu mục này đã hết hạn — tránh dùng trong dự án mới.
event OnUIHide(player entity<Player>)